# Which format does a scene need for which display?

A scene is built for a specific aspect ratio. If it does not match the display it runs on, bars remain or something is missing at the edge. There are three formats, and they meet the display in two places: at the assignment on the display and at the orientation of the device.

> **Type:** concept
> **For:** Anyone who builds scenes and runs displays in different positions.
> **Where in the portal:** **Scenes** › **Templates** · **Displays** › display › **Screen** tab › **Picture settings**

## Three formats

The template gallery offers three formats. **Landscape** is wider than tall, the normal case. **Portrait** is taller than wide, intended for displays mounted upright. **Video wall** means very wide areas from about 21:9.

A video wall template deliberately does not appear under **Landscape**. Its layout is designed for a wide band and makes no sense on an ordinary 16:9 display. When you create a scene, you choose the format freely, either as a preset or as **Custom format …** with **Width (pixels)** and **Height (pixels)**.

## Where scene and display meet

The first place is the assignment at the display. The **Scenes** tab in the picker **What should run on this device?** shows by default only what fits the format of this display. The rest sits behind the **Show all formats** switch and then carries the badge **Does not fit the screen format — it would play with bars.** If the device has never reported its format, nothing is filtered out. If nothing fits at all, the picker says so as well and lists everything.

The second place is the display itself. When pairing, the **Set up** step asks under **Placement** for **Orientation** and **Content fit**. The same two settings appear later in the **Screen** tab in the **Picture settings** card, there as **Screen orientation** and **When the picture does not fit exactly**. The orientation tells the device how the panel hangs on the wall: **Landscape**, **Portrait**, **Landscape, upside down**, or **Portrait, the other way**. The device cannot detect that itself. The fit decides between **Show everything**, where black bars may remain, and **Fill the screen**, where the edges are cut off.

![Scenes in landscape, portrait, and video wall format meet the format filter in the picker at the display and then the orientation and picture fit of the panel](/docs/content/bilder/97e5e7ff-format-and-rotation.svg)

![The Picture settings card in the panel tab of a display: the panel orientation with the four positions Landscape, Portrait, Landscape upside down, and Portrait the other way (1), the content fit When the picture does not fit exactly with the options Show everything and the one that fills the whole panel (2), and the brightness slider (3)](/docs/content/bilder/d809ce0c-picture-settings-card.png)

## What follows

- Build the scene in the format of the display it should run on. That is the only way without bars and without cropping.
- A display mounted upright needs both: a scene in **Portrait** and the matching **Screen orientation** on the display. If the orientation is missing, the picture appears sideways.
- **Show everything** is the safe choice wherever nothing may be missing: prices, opening hours, emergency service addresses. **Fill the screen** suits photos and videos where a bit of margin does not matter.
- If the picker at the display does not find your scene, the format is usually to blame, not a missing permission. **Show all formats** makes it visible, along with the badge showing what you get.

## Related

- [Create a scene: blank or from a template](/docs/content/create-scene)
- [Adjust a display’s picture and power](/docs/displays/adjust-picture)
- [How does a video wall show one picture across displays?](/docs/displays/about-video-walls)
